M1 | Introduction to Development Tools
Learn the Tools Behind Game Development
In this module, you will get hands-on experience with the essential software used in game development. This module introduces you to the configuration, usage, and workflow for Unity, Krita, Blender, and Visual Studio. By the end, you will be fully equipped to dive into game creation with confidence.
Included in: IVGC Free Membership and IVGC+ Membership
Credits: 2 Credits
Difficulty Level: Intermediate
Offered as: Finnish Open University System / Continuing Education Programme
What You will Learn
This comprehensive module introduces you to the development tools used by professionals:
- Configure and navigate Unity, one of the industry’s most popular game engines.
- Learn the basics of digital art with Krita.
- Explore 3D modeling and asset creation with Blender.
- Master programming concepts and coding in Visual Studio.
- Optimize workflows to enhance productivity in game development.
By the end of this module, you will have a solid foundation in using these tools effectively.
Professional Tools You Will Use
This module focuses on the following essential tools:
- Krita (Drawing Software): Ideal for creating digital art and game assets.
- Blender (3D Modeling): Learn asset creation and 3D modeling. Recommended version 2.79 for full compatibility with video materials.
- Unity (Game Engine): Master one of the most widely used game development platforms.
- Visual Studio Community Edition (IDE): Gain coding expertise with this versatile programming environment.
How You Will Complete the Module
This module includes 34 video lectures (with English subtitles), divided into five sub-modules, for a structured and detailed learning experience:
-
Follow the Sub-Modules and watch the included Video Lectures:
- Sub-Module 1.1: Krita
- Sub-Module 1.2: 3D Modeling and Blender
- Sub-Module 1.3: Coding and Unity
- Sub-Module 1.4: Programming and Visual Studio
- Sub-Module 1.5: Assignment
-
Complete the Assignment:
After completing all five sub-modules, produce the requested deliverable to demonstrate your understanding of the techniques presented in the previous lectures.
Technical Requirements
- A computer capable of running Unity, Krita, Blender, and Visual Studio
- A stable internet connection
Recognised Credits and Certificate
Upon completing this module, you will earn 2 Credits toward your studies. Additionally, you will obtain:
- A Transcript of Records (ToR) (for Finnish HETU/PIC holders)
- A Certificate of Studies (CoS)
For more information about these certificates and how to obtain them, click here.