Expand Your Knowledge with Exclusive Content
The Bonus Materials course offers a treasure trove of valuable recordings, featuring a variety of lectures, webinars, and guest talks from industry experts. This evolving library of content is designed to help you deepen your understanding of game creation, with insights that go beyond the core curriculum. Whether you missed a live session or want to revisit valuable lessons, these recordings provide an opportunity to learn more about the games industry, game design, and game creation.
Included in:
IVGC+ Membership
What You’ll Gain from the Bonus Materials
The Bonus Materials course is an ever-growing collection that covers a wide range of topics. By accessing this library, you’ll benefit from:
- Expert Insights: Learn directly from experienced professionals and guest speakers who share their knowledge on various aspects of game creation and the gaming industry.
- Additional Teaching: Gain a deeper understanding of the core course materials, with extended lectures that provide additional information, tips, and techniques.
- Real-World Discussions: Understand the latest trends, challenges, and opportunities in game development through recorded live discussions.
- Flexibility: Watch recordings at your own pace, allowing you to explore topics that interest you the most.
What’s Included in the Bonus Materials Library?
The Bonus Materials collection offers four main types of recordings:
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Evening Chat Series with James
Join James in an engaging series of informal evening chats where he dives into various topics about game development, the gaming industry, game creation, narrative design, and more. These sessions provide candid insights into the realities of the industry, with valuable tips from an experienced professional. -
Extended Course Lectures
These recordings feature extended versions of our course lectures, offering additional information, examples, and insights that weren't covered in the main course materials. They’re perfect for students who want to gain a deeper understanding of the concepts taught in the core courses. -
Expert Guest Webinars
Watch recordings of exclusive webinars featuring guest experts from different fields related to game development. These sessions cover diverse topics, from technical skills to storytelling, game design, and more, offering unique perspectives from seasoned professionals. -
Challenge Sessions
Access recordings of challenge sessions where students tackle practical game development problems, complete tasks, and showcase their work. These recordings are excellent for seeing how others approach real-world challenges and for gaining inspiration for your projects.
Library
- IVGC Start of the Season: what can be expected to happen in 2025 - With Dr. Jan Storgårds and James Shepherd (58:18)
- IVGC+ Coming Attractions! - James Shepherd (38:12)
- Important update and Q&A session about the newest developments with Dr. Jan Storgårds and James Shepherd (10.2024) (47:59)
- Important announcement and Q&A session with Dr. Jan Storgårds Course Leader (08.2024) (51:43)
- Adventures in the Outfield. How A.I and Data Driven Robotics can revolutionise an industry - Jim McDougall (64:42)
- Building Game Communities - Alex Noon (62:02)
- An A-Z of Roles and Opportunities in Games - James Shepherd (53:03)
- No pain no gain - setting up a company – or a startup – or a game studio. What does it mean in practice? - Dr. Jan Storgårds (82:00)
- Games and Gamification beyond Entertainment Gaming - Dr. Jan Storgårds (76:44)
- Introduction to Game Production (M17) - James Shepherd (09.2024) (68:55)
- Lets play Private Joke! - A card game created by Olive Halsall (32:07)
- Introduction to Game Production (M17) - James Shepherd (05.2024) (43:22)
- Design as a Guiding Development Principle, Part 2 - James Shepherd (55:30)
- Design as a Guiding Development Principle, Part 1 - James Shepherd (65:58)
- Creating Magic that keeps the Audience Returning - James Shepherd (66:42)
- That Game Audio Feeling - Paul Weir (68:14)
- The A to Z of Game Mechanics - James Shepherd (10.2024) (70:06)
- Narrative in Games Part 3 - James Shepherd (75:22)
- Narrative in Games Part 2 - James Shepherd (97:15)
- Narrative in Games Part 1 - James Shepherd (95:16)
- An A to Z of game mechanics - James Shepherd (07.2024) (36:07)
- Vision and Reality: Turning Dreams into Action - James Shepherd (44:54)
- What Every Games Maker Should Know Part 2: Game to Gameplay - James Shepherd (41:00)
- What Every Games Maker Should Know Part 1: Play to Games - James Shepherd (44:35)
- Generative A.I. Applications and Opportunities - John Harper (63:13)
- AI Taking Over the World: Is this really the case and if so, how? - Dr. Jeremy Sosabowski (50:22)
- Improve your essay writing and English grammar with Upcopy.Ai! - Pallav Sethiya (55:59)
- Games Developer Conference - James Shepherd (51:40)
- Games Studies and Research - Dr. Jan Storgårds (32:54)
- M12 and M13 Lecture Part 3: Value Creation in Games - Dr. Jan Strorgårds (14:36)
- M12 and M13 Lecture Part 2: The Game Industry and Data Analytics - Dr. Jan Strorgårds (39:01)
- M12 and M13 Lecture Part 1: Going Through the M12 Quiz - Dr. Jan Strorgårds (23:16)
Attend Live Online or Watch Later
We encourage you to attend these live online events whenever possible. Participating in live sessions allows you to ask questions directly to the speakers and engage in thought-provoking discussions with other learners in the chat. However, if you can't attend a live event, don't worry – all sessions are recorded and added to the Bonus Materials library, ensuring you never miss out on the valuable content.
Always Growing and Updating
The Bonus Materials library is constantly expanding, with new recordings added regularly. We invite you to check back frequently and explore the latest additions, ensuring you stay up-to-date with the newest insights and discussions from the world of game development.